Tasks
20 availablePlayer movement with acceleration and deceleration
Auto-decomposed from GDD. Section: core mechanics
Jump with coyote time and input buffering
Auto-decomposed from GDD. Section: core mechanics
Wall slide and wall jump
Auto-decomposed from GDD. Section: core mechanics
Dash ability with cooldown
Auto-decomposed from GDD. Section: core mechanics
Implement smooth player movement with keyboard controls
Add responsive player movement using arrow keys. Include acceleration, deceleration, and jump with double-jump support.
Implement power-up system
Add 3 power-ups: Shield (1 hit protection), Magnet (auto-collect stars), Slow-Mo (reduce speed temporarily)
Add background parallax scrolling
Add multi-layer parallax scrolling background with stars, distant mountains, and clouds moving at different speeds
Add sound effects and music
Add chiptune background music, jump SFX, collect SFX, death SFX, and UI click sounds
Create leaderboard with D1
Add a global leaderboard stored in Cloudflare D1, showing top 10 scores with player names
Player sprite sheet with idle, run, jump, dash states
Auto-decomposed from GDD. Section: art & animation
Parallax background layers
Auto-decomposed from GDD. Section: art & animation
Particle effects for dash trail
Auto-decomposed from GDD. Section: art & animation
Jump and land sound effects
Auto-decomposed from GDD. Section: audio
Dash whoosh sound
Auto-decomposed from GDD. Section: audio
Background music loop
Auto-decomposed from GDD. Section: audio
Add particle effects
Add trail particles behind player, star collect burst, death explosion, and ground dust when landing
Screen shake on landing
Auto-decomposed from GDD. Section: polish
Camera smoothing and look-ahead
Auto-decomposed from GDD. Section: polish
Death animation and respawn
Auto-decomposed from GDD. Section: polish
E2E test task - delete me
This is a test